New York City, 14 January 2019: The Report "In-flightEntertainment and Connectivity Market, [By Product (Hardware, Connectivity,
Content); By Aircraft (Narrow-body aircraft, Very-large aircrafts, Wide-body
aircraft, Business Jets); By Regions]: Market Size & Forecast, 2018 – 2026." The Global In-flight entertainment and connectivity market is anticipated to
reach USD 9.09 billion by 2026 according to a new study published by Polaris
Market Research.
The development of
innovative wireless solution and rising BYOD trend is anticipated to propel the
market growth for In-flight entertainment and connectivity market. Further, the
demand is propelled by mounting commercial aviation & fleet expansion.
Also, rising HD content availability across various platforms is anticipated to
bolster the market demand. However, recent administrative regulations for
integration of In-flight entertainment and connectivity into aircrafts in
several developed economies such as US is expected to control the industry
progress. Such regulations limits the integration of in-flight entertainment
and connectivity systems to a certain degree for ensuring safe travel by
reducing the possibility of accidents related to weight and cabling of the
in-flight entertainment and connectivity systems. Also, the high costs associated
to procurement and content services can also restrict the market growth.
Browse Research Report On In-flight Entertainment and
Connectivity Market Analysis:
Moreover, the launch
high throughput satellites in the Ku Band and Ka Band has provided new
opportunities to the In-Flight Entertainment and Connectivity Market, as these
innovations are anticipated to result in augmentation of data speeds for
connectivity thereby, making the service cost-efficient. Also, with the
increasing competition in the airline industry, key players operating in the
market are adopting cabin connectivity resulting in pressuring adoption of
in-flight entertainment and connectivity systems by other players to
efficiently compete in the In-Flight Entertainment and Connectivity Market.
North America and Asia
Pacific region are witnessing a rise in demand for narrow body airplanes owing
to increasing air traffic, and rising affordability of the population to afford
air travel. Thus, with the rise in air traffic, the airlines industry is
becoming highly competitive and the demand for in-flight entertainment and
connectivity systems by these airlines are observing high growth. High flight
connectivity in US and Canada has resulted in positioning North America as an attractive
market, followed by Europe. However, the market growth in Asia Pacific
In-Flight Entertainment and Connectivity Market is projected to grow at a
highest CAGR during the forecast period.
Major industry players
in In-Flight Entertainment and Connectivity Market include GoGo, Panasonic
Avionics, OnAir, Global Eagle Entertainment, Honeywell, Inmarsat, Thales,
Zodiac Aerospace, Echostar Corporation and Rockwell Collins among others Several players in the
market are adopting the strategy of mergers and acquisitions with an aim to offer
improved service portfolio coupled with high-speed at cost-effective pricing.
Also, companies are highly focused towards product development. For instance,
recently, GoGo announced the introduction of Gogo Vision Touch, a seatback
product.
Access press release of In-flight Entertainment and Connectivity Market:
About Polaris Market
Research
Polaris Market Research
is a global market research and consulting company. We provide unmatched quality
of offerings to our clients present globally. The company specializes in
providing exceptional market intelligence and in-depth business research
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are obliged to serve our diverse customer base present across the industries of
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updated information on innovative technologies, high growth markets, emerging
business environments and latest business-centric applications, thereby helping
them always to make informed decisions and leverage new opportunities.

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